Greetings and HAPPY FRIDAY! -drinks coffee- We have made it through another week! I have been enjoying my time off from school so far- catching up on sleep, playing WoW, and making raid healer videos (Twin Ogron should be out later on today, so keep an eye out!) But now… now it is time for some more serious discussion. I’m talking about those abilities and spells that EVERY CLASS HAS that people seem to keep forgetting about. No, I’m not talking about CC’s. I’m referring to…
-pause for effect-
….Personal Defensive Cooldowns (from here on out referred to as PDCD’s.)
Before you jump onto the “Hold on! You’re a healer! Its YOUR job to keep me alive!” bandwagon, let me explain why is this important to me- as a healer. Its pretty simple, actually- a well placed, well used PDCD could save your life when I am busy saving someone else’s life. The fact is, I’m sick of hearing people tell me they died because they didn’t pop a PDCD when it could have saved them and given me time to put more than a Renew on them. There are times that I am going to be focusing on keeping a tank alive, or when someone else is in just as dire a need as you are of life saving. The fact of the matter is that these help me keep you alive and there is no damn reason you shouldn’t be using them if you need them. So I have decided to dedicate and entire post series to discussing each class’s (and I’m going class by class, one at a time to emphasize them) personal defensive CD’s. Your healers NEED you to know that these spells and abilities exist. We NEED you to understand that we expect you to use them- there are going to be times where we CANNOT save your life because we are saving someone else’s (probably a tank, or our own, because we can’t heal you if we’re DEAD.) So here it begins. Now, anyone who reads this post- no matter what your class- has NO REASON TO SAY THEY FORGOT TO BLOW A CD. You have been warned.
Personal CD’s and You: Know Your Defenses, Part One: Hunters
DISCLAIMER: I will ONLY be covering CD’s that can be used to SAVE YOUR LIFE. I don’t care about your burst DPS, I don’t care about your personal buffs. If it cannot feasibly be used to get your ass out of a tight situation, then it will not be covered here. So don’t ask for it, because I won’t be covering it.
Hunters, you have TWO CD’s I am primarily concerned with. Deterrance and Exhiliration (talent).
Deterrance: You deflect all attacks and take 30% less damage for 5 seconds, but you cannot attack. 3 minute recharge. This ability is beautiful and you can see why- a 30% damage reduction is pretty significant from a healer’s standpoint. This is great for times when there is high AoE damage, and will save you in a pinch if you are targeted by a high damaging boss ability or you are forced (somehow) to tank an add. No, we don’t care that you can’t attack for 5 seconds. No, we don’t care that its affecting your DPS. You know what would have a bigger effect on your DPS? Being dead. Use the fucking CD and stay alive to maximize your DPS.
Exhiliration (talent): Instantly heals YOU for 22% and your pet for 100% of your MAX HEALTH. 2 minute CD. I understand- this talent shares a tier with Iron Hawk (an overall reduction of damage by 10%) and Spirit Bond (2% health regen every 2 seconds while your pet is out.) I’m not arguing that those are good. I’m arguing that neither of those things will save you in a pinch like a flat 22% max health heal will. Iron Hawk and Spirit Bond have their uses, but on fights where you know that you’re going to be taking the kind of damage that cannot be nullified by Iron Hawk of Spirit Bond (like Twin Ogron’s fire party), Exhiliration is clearly the best choice. Your healers will thank you if you can save yourself just once, and we always appreciate DPS who can think outside of topping the DPS charts.
Well, that is it from me for this week. Stay tuned for my Angry Healers’ Guide to Twin Ogron, which should be coming out in a few hours on YouTube! Good luck in your WoW endeavours for the weekend, and stay angry, healers!