Category Archives: healing

Mistweaving: My Impressions

Hello, and happy Tuesday!  Hope your long weekend was long enough (mine wasn’t, but it never is) and that you’re ready to kick off this short week with a bit of a rant.

Having just recently gotten mu Mistweaver Monk to 100, I would like to take some time to talk about my impressions of it.

DISCLAIMER:  (I will keep putting these in here until people start reading them.)  This is not a strat, a guide, or anything of that nature.  This is just a post on my impressions of Mistweaver healing from the perspective of a MW monk who has done LFR.  Do not read more into this than there is.

Allrighty then.  Let’s see how many people actually pay attention to that.

Mistweaving: My Impressions

First, I would like to start out by stating that I have had a long standing fascination with Mistweaving.  When MoP dropped, I was like, hell yeah I want to try that and just never got around to getting enough gear to make it work (I started MoP a little late because I was actually out of town for the entire month of September 2012- and had no access to my PC.)  It wasn’t until ToES was released that I got suckered back into raiding, and even then I was DPS (as an ele!shaman.)  Then we had a healer leave for an extended period of time and I offered to heal in his place- which may or may not have been a mistake, because now my raid won’t let me do anything but heal (nah.  I love healing.  Its better than constantly having to worry about my spot on the DPS chart.)  When I started this blog back up, my husband suggested that I level one of each healing class to 100 so that I could be a good, well-rounded healer and have at least some idea of how the other healing classes do their thing (and I swear, I will eventually get around to that.  I’m trying to have one of each healing class to 100 by the time we finish BRF, but I keep getting distracted by RP…)  My first project in that “level-all-the-healers” plan was the Mistweaver.  Why?

People told me it was fun.  They said “if your raid healers can make up for the overall lack of heals from the MW Monk, then bring one because they are a  blast.”


They were so right- on both counts.  Mistweaving is engaging in ways I didn’t think would be possible since Discipline’s Atonement nerfs.  There is always something for me to be doing and I can do things while doing other things.  I am in love with the fact that I can cast Enveloping Mist and Surging Mist while channeling Soothing Mist.  Revival makes me very happy as a healer (coming from Discipline, who has no huge healing CDs- please note I said “healing” not “absorption.”  Yes, I realize absorbs are counted as “heals” on the meters now, but they will not save a raid who has just taken massive AoE damage and are about to take more) because not only is it a HUGE heal, but it removes most bad shit on all players within range.  LOVE IT.  Life Cocoon is a tank saver (well, its an anyone saver, but I usually save it for tanks.)  And the Renewing Mist + Uplift combo makes for some great direct heals.

Here’s where we start running into problems, though.  People have also been proven right that Mistweavers just aren’t as strong as they used to be.  I do fine in instances/ heroic instances.  I even do well in LFR.  But I would get my ass stomped in Normal raids.  It just does not seem that Mistweavers heals heal enough.  Being a primarily HoT based class (Soothing Mist, Enveloping Mist, Renewing Mist, Rushing Jade Wind), their HoTs just don’t seem to do enough.  As far as I can tell, they have only two direct healing spells- Surging Mist and Uplift.  Admittedly, Surging Mist is instant cast over Soothing Mist (and reduces the mana cost of your next Surging Mist by 20%) and a Chi generator.  Their HoTs just need to do… more.  Also, there is the delicate (very delicate) balance between mana and Chi- it is so easy to not watch your mana and run out- which means you can’t generate Chi because some of the abilities that do generate Chi (Surging Mist and Expel Harm) cost mana.  For every four Chi you spend, you gain a stack of Mana Tea, which replenishes 4% of your mana every .5 seconds per stack you have and I just never seem to generate more than 4 stacks of Tea before I’m forced to use it.  This may be because I don’t have a lot of Critical Strike (which increases the chance of generating more Mana Tea), but it never seems to be enough (also, I have shit luck with gear.)

All of this being said, I would switch to a Mistweaver Monk in a heartbeat if it were buffed.  It’s such an engaging style of healing and I am absolutely in love with it.

Well, that is it from me for now.  Stay tuned later this week, I should have another Add-On Sanctum video out, as well as Beastlord Darmac, How to RP an Orc, and possibly the first in my Chronicles of Azeroth series!  Until Friday (or when I post my vidjas here) keep cool, and Stay Angry, healers!


The Angry Healers’ Guides to BRF: Gruul the Subjugated (N/H)

Hello and Happy Friday the 13th!!!!  (I can’t speak for you, but this is usually a pretty good day for me!)  Also, LONG WEEKEND!!!!  WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!  (Cue me leveling something Hordeside and working on all of my video projects!)

Thought you might enjoy a little movie!  Here’s my latest attempt at trying to be helpful- A Gruul the Subjugated healer-centric video!  Enjoy!


Atonement Doesn’t Work- A Bubble Priest’s Rant

Hello, and Happy Tuesday, everyone!  Today, I’d like to take a few minutes of your time to talk about a subject near and dear to my nerdy healer heart.  As I’m sure you all know by now, I main a Discipline Priest.  Well, lately, I have been leveling any number of alts (both healing and DPS) and I have been doing a lot of dungeons, and I have noticed something.  A trend, if you will.

Of Discipline Priests doing it wrong.  And we can’t have that.  I can’t have that, because people look at me when I pop into instances/ LFR/ pug raids and they’re like, “A discipline priest?  Are you any good, because…”  (Yes, I have had this happen.  Weird, right?)  And I’m like, whoa!  Discipline priests are fantastic right now, why the worry?  But then I remember my alts that I’m leveling, and running dungeons with Discipline priest healers who are barely keeping us alive (or sacrificing the DPS- specifically my poor hunter ass- to the bosses to keep the tank alive.)

DISCLAIMER:  (I put it here, I even put it in all caps and italicize it, and still somehow people forget to read it…) Now, I’m not saying this is all of you, because it isn’t.  This post isn’t aimed at the people who have been raiding in WoD since Highmaul dropped, who undoubtedly are awesome and have a full understanding of how Discipline currently works.  This is for you up and coming priests I have been running with in instances.  This is for you discopriests who haven’t healed since 6.0 dropped at the end of MoP and have just now started picking your sparkly bubble priests back up.  Discipline is different now, and you need to understand how!

I hate to be the one to tell you this (I don’t actually, because it needs to be said) but… you’re doing it wrong.  I have made it a point to carefully watch a couple of fresh WoD priests (as carefully as I can without standing in stuff or making their life harder) and… I have to say… I see an inordinate number of young bubble priests using Atonement.  And it hurts my soul.  So its time to take a stand.

Time for a ranty post!

Atonement Doesn’t Work;  A Bubble Priest’s Guide

1.  It really doesn’t.  Now, keep in mind that when I speak of Atonement, I mean the Discopriest’s passive ability (dealing 100% of Smite/ Penance/ Holy Fire/ PW: Solace’s damage as heals to the nearest low-health friendly.)  With the nerfs to/removal of healer’s mana regen abilities,  and its damage is only 92% of spell power now (with my gear, that’s a whopping 4,907 damage/ heals for 2400 of my 160k mana), Smite is nothing but a mana drain.  My Heal spell heals for 17,743 for 3,200 mana.  My bubbles are 3,840 mana.  It has become more mana efficient to bubble all the things and augment your shields with actual heals because they just do more for their mana costs.  That being said, it is worth it to Smite the boss to build your Evangelism stacks for Archangel before periods of high AoE damage (or whenever possible) to get that 25% extra healing and the guaranteed Flash Heal crit, but this should only be done when you can afford to not heal people for a few seconds.  Using Smite should ALWAYS come secondary to healing and active mitigation.  Also, it is possible to gain full Evangelism stacks without Smite: using Penance as a damaging spell (which is fine on occasion, but should not under any circumstances be your normal use for that most awesome of healing spells) and weaving it with Holy Fire (or Power Word: Solace) can get your your Evangelism stacks, but it does take longer since both spells have a CD (I try to use PW: Solace on CD because it also restores 2% of maximum mana).  Either way, you’ll have Archangel available when it comes off of it’s CD, so you really don’t need to use Smite after the first few seconds of the fight to get that initial Archangel proc (when damage is lowest and you can afford to just slam the Smite button and Penance as damage.)  If you’re smart about it, you can pop Archangel every time it comes off CD.

2.  Power Word: Shield is your best friend.  This does not give you permission to do nothing but bubble- you will still need to augment your PW:S with ACTUAL HEALING.  Your heals are no longer simply a vehicle for delivering Divine Aegis on all the things (though that does still happen), so dig into your spellbooks and make sure Heal, Flash Heal, Prayer of Healing, and Prayer of Mending are within fingers’ reach.

3.  Changing your talents to fit your situation is still a skill you need.  That hasn’t changed since MoP, and it applies to more than just your level 90 talents!  I know how easy it is to just default to a talent and leave it there for the rest of time, but we are stupid flexible in that area and we need to stay that way.  Switch your 90 talents often:  Divine Star is instant cast and can double heal and is still the best for stacked AoE healing.  Halo is great is you can get that optimal 25 yard distance for the biggest heal it can deliver, which is still significant.  Cascade is great if you don’t have room for Halo and are too spread for Divine Star.  And don’t just change these ones, you’re level 45 and 75 talents can be swapped and swapped often, as well!  Mindbender should be used if you are having mana issues.  Surge of Light is fantastic when used with Divine Star (which procs it quite a lot) and you can slap down FREE Flash Heals.  Power Word: Solace is great for keeping up Evangelism/ Archangel!  Twist of Fate is fantastic on Butcher like fights, Power Infusion shines when you need to conserve mana and stacks with BL/Hero.  Spirit Shells are great for mitigating incoming damage (though I miss that this is a talent now, and no longer baseline.)

Discipline priest healing has gone away from our beloved Atonement, “spam- the- shit- out- of- Smite” style to a more diverse balance of mitigation and direct heals.  Do not be afraid to learn how to do it and do not get stuck in that MoP mentality- you cannot simply Atonement heal your way to victory anymore, you actually have to work for it!  Go forth and be fantastic bubble priests!  Until next time, be cool and Stay Angry, Healers!


Holy Vs. Discipline: What You Need To Know

Happy Friday, everyone!  Boy, this week has flown by.  Instead of continuing on with my Personal Cooldowns post series, I’m going to venture forth into dangerous territory- that of the comparison and contrast posts (i.e. using my English major in the works to be somewhat useful.)  Before I leap into this head first, I need to put in a disclaimer.

DISCLAIMER: I AM NOT A PRO PLAYER.  There is a reason you don’t see me theory crafting.  Other people do it WAY better than I possibly could, and honestly?  It’s easier to point you in their direction than it is for me to try to replicate their work (you will never catch me copying their work, as plagiarism is the Cardinal Sin of the English Major.)  So please remember- this is all from strictly an “I’ve played both specs and here are my thoughts” perspective.  I invite- and encourage- you to go out there, do research, play them yourself, and draw your own conclusions.  MY WORD IS NOT LAW, PLEASE DO NOT TAKE IT AS SUCH.  There is NO substitute for being knowledgeable.  My only hopes are to give you a good starting point for your own research and to promote discussion about the subject matter.  

That being said, let’s do this.

Now, there is only one class in the game that can boast TWO healing specializations, and that is the Priest.

I wish Priests looked this bad ass.
Fierce!Priest is FIERCE.

It gives raid teams with Priests and amazing amount of flexibility, especially if you have more than one (or, if you’re crazy like I am and go Disc/ Holy.  Because why DPS?)  This post is aimed solely at discussing the strengths and weaknesses of each spec.  Yes, they both have them, and it is vitally important that people (all people, especially raiders) understand the differences between the two specs and what they bring to the raid table.

Holy Priests

We’ll look at Holy first.  Holy has an AMAZING kit in Warlords of Draenor and they are superbly strong healers.  There is no niche they cannot fill- they can tank heal, raid heal, and AoE heal with a shocking amount of mana efficiency.  But what are the strengths of Holy?

  • Echo of Light.  EoL is Holy’s Mastery.  What it does is every time the Priest puts a heal (or a heal multistrikes) on a player, places a HoT (called Echo of Light) on the target that heals for a base additional 10% of the heal over 10 seconds.  This is HUGE, since its basically free healing.  Mastery is more healing.  How could you go wrong with that?
  • Chakras.  Holy Priests have a Chakra for everything, but you’re likely only going to see them using two- Chakra: Serenity and Chakra: Sanctuary.  And Now, they’re on a 10 seconds CD (instead of 30, thanks to the Enhanced Chakra Perk), so you don’t feel punished for being in the wrong Chakra, allowing you to switch pretty much as necessary.
    • Chakra: Serenity will refresh Renew every time you heal the target (as long as Renew is on them.)  It changes Holy Word: Chastise to Holy Word: Serenity, which instantly heals the target for 415% of Spell Power and increases your Crit Chance on that target for 6 seconds.  This is amazing for tank healing, especially during phases where they will be taking massive spike damage.
    • Chakra: Sanctuary will reduce the CD of Circle of Healing by 1 seconds for every heal you cast.  It chances HW: Chastise to Holy Word: Sanctuary, which is an AoE heal placed in an area that will heal up to 6 friends for 8.45% of Spell Power every 2 seconds for 30 seconds.  Great for stacked AoE healing with Circle of Healing. Plus, people will actually stand in it because it is impossible to confuse with a negative ground effect like poison clouds and such.
  • Their raid healing CDs are soooo good.  The two big ones I’m talking about are Divine Hymn and Guardian Spirit.  I have covered what each of these abilities do in another post, so I won’t bore you by putting them here, but Guardian Spirit WILL save a tank’s life, and there is no such thing as too many raid wide heals.
  • Lightwell.  Because PEOPLE DO NOT HAVE TO CLICK ON IT ANYMORE.  And it is a smartish heal, it targets people below 50% health.  Genius.
  • Serendipity + Surge of Light (talent).  I LOVE Surge of Light for Holy, and that’s because it makes pinch healing a breeze and synergizes with Serendipity, a passive ability of Holy.  Serendipity reduces the cast time of Heal or Prayer of Healing by 20% for 20% less mana every time you cast Flash Heal or Binding Heal and can stack twice.  Surge of Light grants you a passive 8% chance per heal to make Flash Heal instant cast and cost NO MANA.  Its a circle- cast Heal, proc SoL, cast Flash Heal, gain Serendipity, cast reduced Heal, etc.  And Surge of Light procs a lot for me, so it makes my heals amazing and super efficient.
  • They are straight throughput healers.  They perform the best in healing intensive fights.

But, there are some negatives.

  • Holy is kind of a jack of all trades.  It can do it all, and it does it all pretty well.  But you will be out-shined by people who specialize in certain niches.  Shaman are almost always going to outdo you in group AoE heal situations, Paladins are just superior tank healers with Beacon of Light, and Resto Druids can spec to be AMAZING at tank, raid, or AoE heals.  This is only kind of a bad thing since it really only applies to people who rabidly watch the healing charts, so…
  • Chakra: Serenity is generally better than Chakra: Sanctuary.  AoE heals are still very expensive and you will blow through shitloads of mana spamming Circle of Healing on CD.  That being said, it is your best option during high AoE damage fights.

Now, onto Discipline.  Discipline is still a very much viable healing specialization, and is very strong despite the nerfs to Atonement.

  • Bubbles are still OP as hell.  They are great on fights with low raid damage, tanks ALWAYS appreciate a bubble, and they really shine in situations where you have other healers who can heal them up after you’ve interrupted whatever damage your raid might have been taking- great for saving a life.  Because of this, Discipline tends to outperform most healers on mechanic- based fights like Imperator Mar’guk
  • Clarity of Will (talent).  Even despite the nerf, it is the ONLY talent you should be taking at level 100 for Discipline.  It is a cheap bubble, even if it does take long to cast, and absorbs 75% of the priest’s health worth of damage, so it scales, which is nice for things like Kargath’s Impale or Brackenspore’s Necrotic Breath.
  • Mastery: Shield Discipline.  This is a FLAT healing and damage absorption increase.  Stronger shields and stronger heals = greater raid survivability.
  • Mana Efficiency.  Shields are cheap and have no CD as Discipline.  Throw them around.  Glyph them to heal people!  Save your mana for actual Heals and Flash Heals!  It is not unsusal for Discipline priests to be at greater than 50% mana at the end of a fight!

I know it doesn’t seem like Discipline could possibly keep up with Holy, but its kind of shocking how well it does.

But they, too, have their downsides.

  • Atonement BLOWS.  This is the BIG one.  It’s not even worth it to cast Smite, Holy Fire, or Archangel.  Sure, Atonement still heals for 100% of the damage done by damaging holy spells, but those spells hit like wet noodles and aren’t worth the mana you spend to cast them anymore.
  • Shields do not proc Surge of Light nearly often enough.  This only applies if you spec into Surge.  I do, but only because I don’t really need Mindbender (except in very rare occasions.)  Shields DO proc it, just… not as often as I’d like.
  • No HoTs.  Most of your heals as Discipline are going to be absorbs, but it would be nice to have just a little HoT.
  • Lack of healing CD’s.  Power Word: Barrier is still great, but when compared to Guardian Spirit or Divine Hymn, it falls a little flat.
  • Clarity of Will.  Yes, this is both a strength AND a weakness because it is the ONLY viable choice for Discipline, as Words of Mending is OK at best and Saving Grace is just abysmal for both Holy and Discipline.

So you see, Holy and Discipline are both very good and will serve you well in your raids.  And now, you see what they bring and each specialization’s strengths and weaknesses.  Go forth, then, and play with both specs!  See which one you like, and tell me what you find!

That is it from me for this week, healers!  Come back next week, I’ll be continuing the Personal Cooldowns series, plus I have plans for videos in the works about Holy and Discipline How To’s, so keep your eyes on my YouTube channel for that!  Have a great weekend and, as always, keep cool and stay angry, healers!



Happy New Year! Have Some Highmaul LFR for Teh Lulz!

Happy New Year’s Eve, errybody!  In celebrationof ringing out 2014 and hauling 2015 in with a few laughs, I streamed Highmaul LFR (Walled City and Arcane Sanctum) last night for teh lulz.  I think it was pretty damn funny, but I’ll leave it up to you to decide!

Remember:  Have a great New Year, and please be safe out there!  I want to see everyone back here tomorrow!  Have a great day, everyone, and remember- stay angry, healers!